Not quite. I'm looking for a tool that takes a selection of (potentially overlapping) UVs and spaces them out optimally according to the topology of the model, but without the overlaps. A Relax function that avoids overlaps, if you will. DeepUV can do it, but in this case I want to do it in XSI (if possible).
--
Matthias Worch
http://www.worch.com
BL> I guess by "kneading" you mean something like automatic pelting? Might
BL> want to check out www.mindthink.de.
BL> Cheers
BL> Bernard
BL> On 5/19/06, Matthias Worch <langsuyar(at)ocrana.com> wrote:
>> I haven't found any way to knead (untangle) overlapping UVs in
>> XSI. Does somebody know of a way to do this natively, or maybe a
>> script/plugin?
>> I have access to DeepUV, but for this job I want to do the untangling work inside XSI.
>>
>> --
>> Matthias Worch
>> http://www.worch.com
>>
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