http://www.softimage.com/community/xsi/discuss/archives/3dgames.archive.0607
/msg00001.htm
and:
http://www.softimage.com/community/xsi/discuss/archives/3dgames.archive.0607
/msg00002.htm
Thanks,
Wessam Bahnassi
Microsoft DirectX MVP,
Programmer
Electronic Arts
--
In|Structurez Arabic Gamedev Community
www.instructurez.com
> -----Original Message-----
> From: owner-3dgames(at)Softimage.COM [mailto:owner-3dgames(at)Softimage.COM] On
> Behalf Of Alexandre Jean-Claude
> Sent: Monday, August 28, 2006 9:19 AM
> To: 3DGames(at)Softimage.COM
> Subject: RE: FTK 3.6.3 + VS 2005 compile error
>
> Hi Wessam, which problems are these ?
>
> Cheers
>
> Alexandre Jean Claude
> Softimage/AVID
> Team lead - rendering/pipeline/data management
>
>
> -----Original Message-----
> From: owner-3dgames(at)Softimage.COM [mailto:owner-3dgames(at)Softimage.COM]
> On Behalf Of Andi "Debug" Ireland
> Sent: Sunday, August 27, 2006 10:33 PM
> To: 3DGames(at)Softimage.COM
> Subject: Re: FTK 3.6.3 + VS 2005 compile error
>
> Sounds just like my experience with the SDK form version 4.0 to the
> present day :)
>
>
>
> Wessam Bahnassi wrote:
> > Well, they fixed this problem in FTK 5.0, but they also brought 10
> times
> > harder-to-solve errors, which indeed prevented me from switching to
> FTK 5.0
> > :(
> >
> > Wessam Bahnassi
> > Microsoft DirectX MVP,
> > Programmer
> > Electronic Arts
> > --
> > In|Structurez Arabic Gamedev Community
> > www.instructurez.com
> >
> >
> >> -----Original Message-----
> >> From: owner-3dgames(at)Softimage.COM
> [mailto:owner-3dgames(at)Softimage.COM] On
> >> Behalf Of Andi "Debug" Ireland
> >> Sent: Saturday, August 26, 2006 7:48 PM
> >> To: 3DGames(at)Softimage.COM
> >> Subject: Re: FTK 3.6.3 + VS 2005 compile error
> >>
> >> Great idea for a workaround thanks i had assumed wrongly it would
> result
> >> in a missing class chain reaction by doing that thank you for forcing
> me
> >> to try it worked like a charm now i just have to hope i wont need it.
> >>
> >> Thanks again
> >>
> >>
> >>
> >> Wessam Bahnassi wrote:
> >>
> >>> You don't have to change the header unless you need to use the class
> >>> declared in it. Instead, add this line before including the FTK:
> >>>
> >>> #define _FXOPERATORCONNECTION_H
> >>>
> >>> which effectively forces the contents of that header to be
> discarded...
> >>>
> >>> Wessam Bahnassi
> >>> Microsoft DirectX MVP,
> >>> Programmer
> >>> Electronic Arts
> >>> --
> >>> In|Structurez Arabic Gamedev Community
> >>> www.instructurez.com
> >>>
> >>>
> >>>
> >>>> -----Original Message-----
> >>>> From: owner-3dgames(at)Softimage.COM
> [mailto:owner-3dgames(at)Softimage.COM]
> >>>>
> >> On
> >>
> >>>> Behalf Of Andi "Debug" Ireland
> >>>> Sent: Saturday, August 26, 2006 3:29 PM
> >>>> To: 3dgames(at)Softimage.COM
> >>>> Subject: FTK 3.6.3 + VS 2005 compile error
> >>>>
> >>>> After muting the millions of warnings that the XSI FTK produces in
> >>>> Visual Studio 2005
> >>>>
> >>>> #pragma warning( disable: 4100 4244 4511 4505 4005 4996 )
> >>>> #include <SemanticLayer.h>
> >>>> #include <SIILPICFileDriver.h>
> >>>> #pragma warning( default: 4100 4244 4511 4505 4005 4996 )
> >>>>
> >>>> i was left with one error, is there a workaround for the following
> >>>> error, i did not want to wade into the SDK's headers and change
> >>>>
> >> anything
> >>
> >>>> with out an idea if it would damage things.
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> ------ Build started: Project: Engyne, Configuration: Debug Win32
> -----
> >>>>
> >> -
> >>
> >>>> Compiling...
> >>>> pch.cpp
> >>>> c:\program
> >>>> files\softimage\xsiftk_3.6.3\export\h\ftk\FXNodeConnection.h(35) :
> >>>>
> >> error
> >>
> >>>> C2248: 'CSLScene::XSIFXOperatorCallback' : cannot access protected
> >>>> member declared in class 'CSLScene'
> >>>> c:\program
> >>>> files\softimage\xsiftk_3.6.3\export\h\ftk\Scene.h(641) : see
> >>>>
> >> declaration
> >>
> >>>> of 'CSLScene::XSIFXOperatorCallback'
> >>>> c:\program
> >>>> files\softimage\xsiftk_3.6.3\export\h\ftk\Scene.h(210) : see
> >>>>
> >> declaration
> >>
> >>>> of 'CSLScene'
> >>>> Creating browse information file...
> >>>> Microsoft Browse Information Maintenance Utility Version 8.00.50727
> >>>> Copyright (C) Microsoft Corporation. All rights reserved.
> >>>> Build Time 0:18
> >>>> Build log was saved at "file://c:\Documents and Settings\User\My
> >>>> Documents\Visual Studio
> 2005\Projects\Engyne\Obj\Debug\BuildLog.htm"
> >>>> Engyne - 1 error(s), 0 warning(s)
> >>>> ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped
> >>>> ==========
> >>>>
> >>>>
> >>>>
> >>>> Debug
> >>>> ---
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> in
> >>>>
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> >>
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