Another silly one

Date : Wed, 06 Sep 2006 14:19:49 -0500
To : 3DGames(at)Softimage.COM
From : "Andi \"Debug\" Ireland" <debug(at)neverborn.net>
Subject : Another silly one
I may be being a total retard ( this is like 90% probable )

when exporting to .xsi i am parsing using the FTK to import into my engine
is there a self illumination ( emissive color ) component to the shaders i can read
the ambient and diffuse ( specular also if its phong ) are easily idenitified and AFAIK
the radiance and irradiance are for FG so where cna i find an elusive self illumination
does it even exist
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