Try incandescence and inc_inten.
Alexandre Jean Claude
Softimage/AVID
Team lead - rendering/pipeline/data management
-----Original Message-----
From: owner-3dgames(at)Softimage.COM [mailto:owner-3dgames(at)Softimage.COM]
On Behalf Of Andi "Debug" Ireland
Sent: Wednesday, September 06, 2006 3:20 PM
To: 3DGames(at)Softimage.COM
Subject: Another silly one
I may be being a total retard ( this is like 90% probable )
when exporting to .xsi i am parsing using the FTK to import into my
engine is there a self illumination ( emissive color ) component to the
shaders i can read the ambient and diffuse ( specular also if its phong
) are easily idenitified and AFAIK the radiance and irradiance are for
FG so where cna i find an elusive self illumination does it even exist
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe 3dgames
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe 3dgames