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Last Update: Wed Nov 1 00:00:51 2006. Total: 20 messages. Average Size: 10.1K (Max: 19.9K, Min: 5.5K).
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RE : Async Load FTK? -- (Alexandre Jean-Claude) -- Oct 28 09:33, 2006
[Cg] Custom Semantics -- (Guy Rabiller) -- Oct 19 08:30, 2006
RE: [Cg] Custom Semantics -- (Alexandre Jean-Claude) -- Oct 19 08:31, 2006
Re: [Cg] Custom Semantics -- (Guy Rabiller) -- Oct 19 08:41, 2006
Async Load FTK? -- (Andi \"Debug\" Ireland) -- Oct 27 21:54, 2006
DirectX 10 Shader Authoring Sandbox Using Softimage XSI ? -- (Guy Rabiller) -- Oct 25 07:29, 2006
RE: DirectX 10 Shader Authoring Sandbox Using Softimage XSI ? -- (Alexandre Jean-Claude) -- Oct 25 08:04, 2006
Re: DirectX 10 Shader Authoring Sandbox Using Softimage XSI ? -- (Guy Rabiller) -- Oct 25 08:55, 2006
High Level Shading & Gaming Industry -- (Guy Rabiller) -- Oct 20 05:36, 2006
RE: High Level Shading & Gaming Industry -- (Wessam Bahnassi) -- Oct 20 08:16, 2006
Re: High Level Shading & Gaming Industry -- (Guy Rabiller) -- Oct 20 11:55, 2006
RE: High Level Shading & Gaming Industry -- (Dominic Laflamme) -- Oct 20 12:04, 2006
RE: High Level Shading & Gaming Industry -- (Bogdan Goncharenko) -- Oct 20 16:15, 2006
RE: High Level Shading & Gaming Industry -- (Wessam Bahnassi) -- Oct 20 18:38, 2006
RE: High Level Shading & Gaming Industry -- (Wessam Bahnassi) -- Oct 20 19:13, 2006
Re: High Level Shading & Gaming Industry -- (Andi \"Debug\" Ireland) -- Oct 23 11:45, 2006
Re: High Level Shading & Gaming Industry -- (Guy Rabiller) -- Oct 23 15:06, 2006
Re: High Level Shading & Gaming Industry -- (Guy Rabiller) -- Oct 23 15:28, 2006
Re: High Level Shading & Gaming Industry -- (Guy Rabiller) -- Oct 25 07:17, 2006
Re: High Level Shading & Gaming Industry -- (Andi \"Debug\" Ireland) -- Oct 25 09:33, 2006
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