[Cg] Custom Semantics

Date : Thu, 19 Oct 2006 15:13:40 +0200
To : 3DGames(at)Softimage.COM
From : Guy Rabiller <guy(at)alamaison.fr>
Subject : [Cg] Custom Semantics
Hi,

am I right in assuming that if I want to transmit datas from a weightmap, for instance, I have to create a new CgProgram like shader wich would add custom semantics for it ?

It can't be done with the factory shaders, can it ?

--
guy rabiller | 3d technical director (at) LaMaison


--- Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: unsubscribe 3dgames


Search the 3D Games List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.