Async Load FTK?

Date : Fri, 27 Oct 2006 21:37:51 -0500
To : 3DGames(at)Softimage.COM
From : "Andi \"Debug\" Ireland" <debug(at)neverborn.net>
Subject : Async Load FTK?
Hey?

does the FTK support asynchronous file loading ( I/O ) ( unsure if it uses CR I/O or API I/O ) or is that something i will have to thread it to achieve or can i use my own async file loading and pass memory to the FTK to parse as a chunk if it doesn't ( Hidden Feature Request ) if it does examples would be great, references too any inoformation to get it happening would be nice, even opinions on async I/O implementations that i could use or methods to achieve it.

Thanks guys
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