RE : Async Load FTK?

Date : Sat, 28 Oct 2006 10:06:20 -0400
To : <3DGames(at)Softimage.COM>, <3DGames(at)Softimage.COM>
From : "Alexandre Jean-Claude" <ajclaude(at)Softimage.COM>
Subject : RE : Async Load FTK?
Title: Async Load FTK?
We use fread/fwrite for IO. You will have to thread it in order to achieve asynchronicity. As for custom IO, the support is already done internally, but we don't expose it at the API level. How many of you would like this functionality ?
 
 
 
Alexandre Jean Claude
Softimage/AVID


De: owner-3dgames(at)Softimage.COM de la part de Andi "Debug" Ireland
Date: ven. 27/10/2006 10:37
À: 3DGames(at)Softimage.COM
Objet : Async Load FTK?

Hey?

does the FTK support asynchronous file loading  ( I/O ) ( unsure if it
uses CR I/O or API I/O ) or is that something i will have to thread it
to achieve or can i use my own async file loading and pass memory to the
FTK to parse as a chunk if it doesn't ( Hidden Feature Request ) if it
does examples would be great, references too any inoformation to get it
happening would be nice, even opinions on async I/O implementations that
i could use or methods to achieve it.

Thanks guys
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