That specific example is included in the Expressions tutorial.
Regards,
Tone :)
> Definition for local and global transform: Build a composite tree with a
> few layers, and each layer with a dve (scaled to maybe 40% and placed
> arround the viewer), and apply a transform node to the local input. Make
> a y rotation in the transform node and you'll see that each image will
> circle arround it's own center point. Repeat with the transform node
> hooked to nthe global input of the dve. Now all images will circle
> arround one global center point.
> Try it
> Andi
>
>
> Brian Bearg wrote:
>
>>Just wondering if anyone has some tutorials on Effects Trees?
>>
>>Definitions for Local & Global Transforms and basically all the ins &
>> outs
>>of how to utilize effects trees.
>>
>>If you couldn't tell I am quite lost within the effects tree environment.
>>Any help would be greatly appreciated.
>>
>>Thanks to all
>>
>>-brian bearg
>>LAD Editor
>>www.lithia.com
>>
>>
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>
> --
> Andi Loor
> www.andiloor.se
>
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