Re: graphics over video question

Date : Tue, 12 Jul 2005 23:02:46 +0200
To : DS(at)Softimage.COM
From : Andi Loor <andiloor(at)algonet.se>
Subject : Re: graphics over video question
Yes, this is what I think. YUV 0 level is far below RGB 0 level, as soon as there is a RGB conversion involved then the level gets limited.
All the best
Andi




Jef Huey wrote:

Andi,

Source was digitzed from a NTSC Digibeta deck. That is not RGB. While the levels on tape were non-standard (0 level black when viewed through an encoder on composite scopes) they are valid in the 601 world.

Now what you may be saying is that by putting the graphics effect directly on the video clip, I was - in effect - forcing a YUV to RGB to YUV conversion. Is that what happened here? And the fact that putting text on 0 alpha black on another layer was a simple composite which could happen in YUV space without conversion might be the answer?

While the ability of the DS to work in both worlds (YUV and RGB) sort of at the same time can be a plus, I feel there needs to be better documentation as to exactly what actions will trigger the transcode. I have asked for a list before and recieved a "Why do you want to know?" response.

Thanks for giving this question a shot.

Jef



Andi Loor wrote:

Hi Jef,
I think what you experienced is due to the difference between RGB and Component colour space. O ire is what can be called Super Black, it's blacker than black. This only excists in Component video. Switching to RGB colour space everything below black is limited and cut off. Working in DS you have a choice of telling the system in what colour space the graphic is created before import - this goes for graphic files. Tape is allways brought in as Component video. Some effects in DS work in RGB and because of this levels outside RGB colour space are limited to RGB levels.
Andi



Jef Huey wrote:

v7.6 qfe1 NTSC SD

Had a silly issue the other day. Found a workaround. Now trying to figure out why.

Client brought in a completed "master" on Digibeta. Due to lack of skill on their part the show was mastered to the Digibeta with the black levels of ONLY the black elements (black between scenes, black in the letterbox matting added in edit, etc.) at 0ire not 7.5ire as would be expected. Not the black levels of actual video. Due to a variety of reasons they did not want me to fix this, only add an extra title at the end. Since all the black in the run out was 0ire, no problem I thought. I digitized some of that Black, put it in the timeline, added a Graphic tool to it and BAM, the black levels were pushed to 7.5.
Scratch head.


Take off Graphic tool, put a Generated Black on V2, alpha to 0, add Graphic Tool, and black level stays at 0ire. Type text, output and session is done.

So, now ....

What happened?


Jef
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-- Andi Loor www.andiloor.se

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