Worlflow question / was DS Compression question

Date : Wed, 3 Aug 2005 08:13:08 EDT
To : DS(at)Softimage.COM
From : Dsderanged(at)aol.com
Subject : Worlflow question / was DS Compression question
In a message dated 8/2/2005 2:27:38 PM Eastern Daylight Time, tony(at)hdheaven.co.uk writes:
However, here at HD Heaven one of our selling points has always been that
"Unlike lesser outfits, we don't online at 8 bit compressed. We're
strictly 10 bit uncompressed, keeping your footage all pristine".
Hey Tone, I am just a tad curious about your above quote.  I understand that with
the cost storage so cheap these days, it might make sense to stay uncompressed for
both SD and HD work.  HOWEVER, many of my clients still incorporate a tried and true
workflow model whereby they have their initial film transfer done as "dailies" or "one-lights" and after final approved ruff cuts, we then transfer selects only.  Case in point, on a current SD project that I am cutting they shot almost 40,000 feet of film which equated to about 6 hours of raw footage. (24 fps and some over cranked stuff)  The one-lights weren't that great looking anyway, so I am working at 5:1 compression to save storage space as I am juggling a couple of other projects as well. 
 
Just curious, would you still work uncompressed 10bit during the above scenario?
 
Also, how do your deal with the concept of "off-line" and "on-line"? 
Do you simply have one rate for "on-line" or do you still do "off-line" and simply let
your clients enjoy pristine uncompressed.  
 
Most of my clients enjoy knowing that they can try a bazillion options at a reduced "creative off-line" rate and then only pay full boat when we are "on-line" which is where final color-correction, titling and fixes occur.
 
So general question to group:  ( sounds like many of you are conforming final shows and
projects from other off-line boxes so this may not apply to you )
 
For those doing "creative off-line" and "on-line" on the same DS, how do you handle this?
Is the concept of "off-line" becoming extinct?
 
Thanks, Rick at nakedeye

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