Bob,
This didn't work for me as it wouldn't let me drag the reference sequence
over to the SD timeline (mentioned in previous email but can't remember the
issue right off hand and DS is down with Unity issues again). Also, Victor
mentioned the other problem that I had that he needs to match timing between
the different material with something like position so not having the
interaction between the two clips wasn't going to work anyway.
-Todd
Union
P.S. - I'll admit it was a jab...
> -----Original Message-----
> From: owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] On Behalf Of
> Bob Maple
> Sent: Wednesday, August 31, 2005 12:15
> To: DS(at)Softimage.COM
> Subject: Re: Timewarp Headache
>
> > I made a comment about this major limitation a couple of weeks
> > ago and got my ass chewed.
>
> Oh please.
>
> But hey Victor, I'll actually help you:
>
> The workaround is to create a new sequence of the resolution of your clip,
> do the timewarp there, and then drag that into your SD sequence as a
> reference sequence (if you like - you could also export the clip as an AVI
> or a reference movie, and import it back into your project as SD). For
> odd-sized material (in your case it's a 'standard' res) you can create
> custom sequences at whatever size and do the same thing.
>
>
> | Bob Maple | bobm_at_burner_dot_com | [http] burner.com
> |
> | I don't want the world, I just want your half.
> | - They Might Be Giants
>
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