Re: Timewarp Headache

Date : Wed, 31 Aug 2005 18:17:56 -0400
To : DS(at)Softimage.COM
From : Jef Huey <jhuey(at)henninger.com>
Subject : Re: Timewarp Headache
Here is a very different theory. I have not tried it in DS. Did something similar in smoke before they became truly res independant.

Make a 1080 29.97 project.

Import SD footage so that it stays SD size (postage stamp in middle of screen).

Import 1080 23.98 footage.

Time warp and repo the 1080 23.98 based on the edges of the SD footage. (A mask over the screen would help keep you honest.)

Export with a 720 x 486 crop back to SD project.

Does that make sense?  Would it even work?

Jef




Victor Wolansky wrote:

I've tried to drag the sequence as a reference sequence, but I can't, for
some reason the DS don't want to import it. May be the different frame rate?

I know that you are helping me, and I really appreciate it, but.. as usual..
I need to complain again about those stupid limitations that we have on some
really easy situations to FIX on a QFE or new release..


Victor Wolansky
DS VFX Artist
WEBsite
Demo Reel
815 Slaters Lane
Alexandria. VA.
443-797-3507


-----Original Message----- From: owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] On Behalf Of Bob Maple Sent: Wednesday, August 31, 2005 3:15 PM To: DS(at)Softimage.COM Subject: Re: Timewarp Headache



I made a comment about this major limitation a couple of weeks
ago and got my ass chewed.



Oh please.

But hey Victor, I'll actually help you:

The workaround is to create a new sequence of the resolution of your clip, do the timewarp there, and then drag that into your SD sequence as a reference sequence (if you like - you could also export the clip as an AVI or a reference movie, and import it back into your project as SD). For odd-sized material (in your case it's a 'standard' res) you can create custom sequences at whatever size and do the same thing.


| Bob Maple | bobm_at_burner_dot_com | [http] burner.com | | I don't want the world, I just want your half. | - They Might Be Giants

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