I'll have to verify tomorrow, but what I am talking about is a "real time"
keyframer. It records position keyframes at the same time the timeline
plays. So basicaly, you draw, and both the position and the speed is
recorded.
In DS it's not exactly realtime, but turn on Autokey (the key in the lower
right or the 'auto' button by the key in an effect's property panel), select
your effect (like a DVE) and while parked at the begining, hit Control-up
arrow. The timeline will start playing slightly slower than realtime at
which point you can drag around the DVE like you normally would while
parked, and DS will drop in keyframes as you go. This works for most
animatable properties, by dragging the value sliders, etc.
| Bob Maple | bobm_at_burner_dot_com | [http] burner.com
|
| I don't want the world, I just want your half.
| - They Might Be Giants
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