Hi Ken,
You're right - Warp is what you want :)
For #1 create a circular shape slightly inside the "matte" area,
Copy-And-Join that shape, then drag it out to the edges of frame. Remove
any animation, hit Apply, 100%. You might need to display Correspondences
and slide them around to put the edges in the right place. You might
also want to make a hold-out shape. This involves making another shape
inside the original one and hitting Copy-And-Join. This "Holds" that area
of the image, preventing any stretch where you don't want it.
For #2 it's pretty similar to #1. Firstly make your hold-out rectangle
for the area that you don't want to stretch. Copy-And-Join that shape but
don't edit anything. Now make a shape just inside the edge of your
raster, Copy-And-Join that shape and stretch it out to edge of frame.
On quality for both of the above scenarios, you'll need High, but probably
not Super High. You'll also need Scaling. But don't raise the settings
to this level until you know it looks right because they take an age to
process.
Hope that helps,
Regards,
Tone :)
> Nitris 7.5 QFE 4
>
> I think the Warp Effect is the tool I want to execute what I want to do
> but I'm not sure how to go about it. There are 2 scenarios.
>
> 1) I have a shot with a fish eye lens that is showing a round matte
> around the edges. I want to warp this back to a rectangular shape to fill
> out the frame rather than blowing the whole shot up to lose the black
> edge.
>
> 2) I want to create an effect similar to the "edge stretch" mode on
> consumer HD TVs where the edges of a shot are stretched to fill the 16:9
> frame and the center is not stretched.
>
> Any help here is mucho appreciated!!!
>
> TIA
>
> KEN
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