Re: 3:2 contract issue

Date : Thu, 17 Nov 2005 21:02:40 -0700
To : <DS(at)Softimage.COM>
From : "Bob Maple" <bobm-ds(at)burner.com>
Subject : Re: 3:2 contract issue
Basically I don't trust DS to do 3:2 correctly... ever.

Well, all I can say is that I've never had DS NOT do 3:2 removal correctly, ever. I've seen some other people complain of random problems but I have never been able to duplicate them or otherwise have ever had 3:2 compress or expand not work as expected.


The trick is to cut your clip on an A frame at the head, always. This might mean trimming the original clip head back which would give you a few extra frames of heads.. Then, either make sure the end of your clip ends on a whole frame, or just arbitrarily trim it out a couple of frames (like I do, because it's never bad to have a little more than not enough!). I do all this usually by copying the original clip in question on a higher track in the same position, trimming out the head and tail as appropriate, and then contracting the copy.

When you then expand the contracted clip, the cadence should match the old clip. Then you simply trim the ends back in to their original position if applicable.

With file based material, this obviously could be a problem if your clip starts or ends on a mixed frame and you don't have any heads or tails.. in which case it's just impossible to remove 3:2 from such a clip and then replace it without losing a frame on the begining and/or end. That said, I've never gotten any material via file that I've ever had to remove 3:2 from.. but perhaps others do this a lot.


| Bob Maple | bobm_at_burner_dot_com | [http] burner.com | | I don't want the world, I just want your half. | - They Might Be Giants

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