RE: expression bug ?

Date : Wed, 21 Dec 2005 10:58:14 -0500
To : DS(at)Softimage.COM
From : AGreenberg(at)chaines.astral.com
Subject : RE: expression bug ?
Title: Re: expression bug ?

Work around for now, multiply Input1 by 1.11111 and all will work ( or divide by .9 – more accurate )

 


De : owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] De la part de Gregory, Ryan
Envoyé : 21 décembre, 2005 10:33
À : ds(at)softimage.com
Objet : Re: _expression_ bug ?

 

Maybe this is also related to that animation editor bug where the value reads different in it than in the DVE, but only on y. I think Bob said something about the pixel ratio of 0.9 could be causing this, but don’t quote me. Even if this is the problem, it’s still not right.

I also tried it and got the same results as you. Weird.
Ryan


On 12/21/05 10:25 AM, "Russ Grycza" <RGBavidDS(at)buckeye-express.com> wrote:

Hey - this is wacky! I haven't used expressions yet, or gone through the tutorial, but mine is doing the same. If I put in Input 1+10 for the _expression_, a value of 0 results in a value of 9. Translate x to translate x and translate z to translate z both seem to work OK, but translate y to translate y seems buggered up.

Should it be like this?

Russ


----- Original Message -----
 
From:  AGreenberg(at)chaines.astral.com  
 
To: DS(at)Softimage.COM
 
Sent: Wednesday, December 21, 2005 9:58  AM
 
Subject: _expression_ bug ?
 

 
 

How come when I drag a dve  translate y node to another dve translate y node and edit the _expression_ to  read Input1-100, I get -90  in the other y box as the result. If I change the frist  y to 30 I get -60 instead of -70, there seems to be an offset of 10. Has  anyone seen this. I tried in a different project just to make sure that a  corrupt project wasnt affecting the result. Also, I tried dragging to a  different node and I am also getting unexpected results that make no sense  mathematically. Thanks for any help.

 
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