Cool work!!! Really inspiring ... thank you very much for sharing that
with everyone on the list!
Jody
On 04/01/06, Victor Wolansky <victorw(at)natmedia.com> wrote:
>
>
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> Thanks!
>
>
>
> Most of the tracking is 3D tracking, some is Monet, and some is DS. Some
> tracking was made in DS with a simple trick, as all the scenes have a 3D
> track, I just rendered a simple grid with a checkerboard texture in the
> place where I want the object and then I tracked that texture. And for the
> screens that goes from shot to shot, I used 2 separate tracking and then
> loaded the animations curves of the second part in the first one and then
> manually adjusted the transition between the 2 curves.
>
>
>
> Good eye for the reflections!!! The reflections of the 3D elements were
> rendered in 3D too, but all those screens where rendered on many passes to
> be able to adjust every aspect without having to re render all again, Then
> the reflection of the people on those screens is made in the DS. Those
> screens have separate layers for the diffuse, specular, ambient, reflection,
> global illumination, and texture. So was a 3D render but the final look was
> controlled in the DS.
>
>
>
> The 3D software was MAX, (I'm a XSI lover, but $$$$$ has decided for me,
> sorry) because I needed a lot of rendering power and setup a renderfarm with
> 3D MAX is less expensive and global illumination is easier to control with
> Final Render that with XSI, at least for me.
>
>
>
> There is one 3D object that is 90% DS, and that one is the glass in front of
> the technician in the lab, that was made using Tinder plugins.
>
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> ________________________________
>
>
> From: owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] On Behalf Of
> Francisco Belda
> Sent: Wednesday, January 04, 2006 6:33 AM
>
> To: DS(at)Softimage.COM
> Subject: RE: Take a look :-) my last job...
>
>
>
>
>
> Wow!!!
>
>
>
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> Eye-popping perfection! Congratulations, man.
>
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> A few (very humble) questions from a DS editor in Spain:
>
>
> Was all the tracking done in DS?
>
>
> I noticed some excellent recreations of light and element reflections on the
> background screens, where they done in DS as well?
>
>
> What 3D app was used, I'm guessing XSI?
>
>
>
>
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> Once again, amazing work!
>
>
>
> Victor Wolansky <victorw(at)NATMEDIA.com> escribió:
>
>
>
> Thanks!!
>
>
>
>
> ________________________________
>
>
>
> From: owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] On Behalf Of
> Murphy, Paul
> Sent: Tuesday, January 03, 2006 1:46 PM
> To: DS(at)Softimage.COM
> Subject: RE: Take a look :-) my last job...
>
>
>
>
>
> Hi Victor,
>
>
>
>
>
> Russ told me about this. Amazing stuff. Excellent job.
>
>
>
>
>
> Murf
>
>
>
> ________________________________
>
>
>
> From: owner-ds(at)Softimage.COM [mailto:owner-ds(at)Softimage.COM] On Behalf Of
> Victor Wolansky
> Sent: Friday, December 16, 2005 2:20 PM
> To: DS(at)Softimage.COM
> Subject: Take a look :-) my last job...
>
>
> I just got permission from the client to show this, I'm very proud of this
> job and DS was a great part of this job. I'm working on a decent making of
> and a case study for those who may be interested in to know the steps I have
> to go thru to get to the final result.
>
>
>
>
>
> Spot
>
>
>
>
>
> http://www.e3post.com/reels/leadingtheway1Mbps_Stream001.mov
>
>
>
>
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> Some making of
>
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> http://www.e3post.com/reels/MakingoftrainBG1Mbps_Stream.mov
>
>
> http://www.e3post.com/reels/makingoftrain1Mbps_Stream.mov
>
>
> http://www.e3post.com/reels/ofline.mov
>
>
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> Victor Wolansky
>
>
> DS VFX Artist
>
>
> WEBsite
>
>
> Demo Reel
>
>
> 815 Slaters Lane
>
>
> Alexandria. VA.
>
>
> 443-797-3507
>
>
>
>
>
>
> ________________________________
>
>
>
> Correo Yahoo!
> Comprueba qué es nuevo, aquí
> http://correo.yahoo.es
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