Thanks as always for replies to my puzzle!
After a bit of tinkering and the wisdom of a more experienced colleague, the
problem was nailed!
PROBLEM - 44.1khz .wavs captured at 48khz (but refusing to play).
SOLUTION - there were caches on top of the timeline, left from a previous RP
render. The video tracks were muted (as i was only dropping in audio) but DS
was looking for the redundant rendered caches - this resulted in unstable
playback and meant i couldn't lay out to tape.
I deleted all the caches and it played perfectly.
cheers, Kris (at) Molinare.
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