Hi all.
I'm having some difficulties with cluster center deformations.
I apply several cluster center deformations to an object, each
having it's own weight map connected to "amplitude".
The problem comes when I need to transform my object
(for example moving it to another position).
The mesh then becomes completely deformed.
If I select my object and move it, all vertices that
don't belong to any cluster center deformer moves,
and the other don't move at all.
If I branch select my object (moving all cluster centers too)
all vertices moves, but according to the weights,
resulting in a completely deformed object.
Is there a simple solution to this problem?
/Mikael
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi