RE: noshadow pass (speaking of overrides)

Date : Tue, 31 May 2005 20:13:32 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: noshadow pass (speaking of overrides)
Generally speaking though, the override technique is good.


kim(at)cg-soup.com
kim(at)aldis.org.uk
 
 

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Josh One
> Sent: 31 May 2005 17:31
> To: XSI(at)Softimage.COM
> Subject: Re: noshadow pass (speaking of overrides)
> 
> it's just so silly, it just might work!
> 
> thanks :)
> 
> Bernard Lebel wrote:
> 
> > Disable shadow maps and raytraced shadows in the render options.
> >
> > Cheers
> > Bernard
> >
> >
> > Josh One wrote:
> >
> >> Is there another way to to create a pass with no shadows 
> other then 
> >> to create an empty pass and override the shadow param for shadow 
> >> casting lights? This method works fine for me, but I just 
> wanted to 
> >> make sure I was doing it "right".
> >>
> >> Thanks
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