Re: Grouped Cluster Materials and Passes (speaking of overrides)

Date : Wed, 1 Jun 2005 09:34:50 -0400
To : <XSI(at)Softimage.COM>
From : "Eric Deren" <eric(at)dzignlight.com>
Subject : Re: Grouped Cluster Materials and Passes (speaking of overrides)

Wow, that sounds like a real party, Adam. I actually thought of that one but it seemed like I was really not reading the manual. It's nice to know that when I have what I think is a stupid question it turns out I've run into the edge of the capabilities of the software. Makes me feel better about my skillset, anyway. :-)


I think I'll come at this from a different direction. Thanks for everyone's help, though! :-)

-Eric


----- Original Message ----- From: "Adam Sale" <adamsale(at)shaw.ca>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, May 31, 2005 9:00 PM
Subject: Re: Grouped Cluster Materials and Passes (speaking of overrides)



Hey E... only thing I can think of is to use extract polygons to extract each poly cluster object into its own object, and then copy the shader from the cluster level back to the object level..

then you could group and override from there..

Unfortunately clusters aren't supported at the pass level...
If the shader tree is simple enough, you could maybe try rendermapping the clusters into a texture, and then apply it at the object level
and then delete the clusters..
But if you're hoping to alter cluster materials through partitions, you're hooped....


On an aside note completely unrelated to passes and clusters.. lets get on this figueroa thing.. we may have to explore other options..
8th on the waiting list sounds sort of hit and miss.


A.
----- Original Message ----- From: "Eric Deren" <eric(at)dzignlight.com>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, May 31, 2005 1:38 PM
Subject: Re: Grouped Cluster Materials and Passes (speaking of overrides)



That email should have read:

---------------------------------------

I've got about thirty objects, each with multiple clusters that I've
organized into groups and assigned materials to at the group level. Now I want
to change those materials as an override in a partition in a separate pass.


Simply dragging the group of clusters into a new partition doesn't
appear to be the way to do this.  Any hints?

-Eric

---------------------------------------

Sorry about that; it's my first time typing English, evidently.

-Eric



----- Original Message ----- From: "Eric Deren" <eric(at)dzignlight.com>
To: <xsi(at)Softimage.COM>
Sent: Tuesday, May 31, 2005 4:17 PM
Subject: Grouped Cluster Materials and Passes (speaking of overrides)




I've got about thirty objects, each with multiple clusters that I've added into groups and assigned materials at the group level. Now I want to change those materials and their for a partition in a separate pass.


Simply dragging the group of clusters into a new partition doesn't appear to be the way to do this. Any hints?

-Eric
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