RE: Tag Channels

Date : Wed, 1 Jun 2005 17:01:29 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Tag Channels
I've been badgering them since mental ray first appeared in SI3D as a beta. To be fair, it's a mental ray thing.
 

kim(at)cg-soup.com

kim(at)aldis.org.uk

 

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Byron Nash
Sent: 01 June 2005 16:56
To: XSI(at)Softimage.COM
Subject: RE: Tag Channels

>Slaps forehead< Ignore my last post about bringing them into the FX Tree, I figured it out.

 

There is no way to get the Tag Channel to be anti-aliased is there? Or is Soft planning on making that possible in the future?

 

Byron Nash

704-561-7764

3764 (internal)

 


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