Re: Reflection falloff shader

Date : Wed, 1 Jun 2005 19:35:51 +0200
To : XSI(at)Softimage.COM
From : Pingo <pingo(at)pingofilm.dk>
Subject : Re: Reflection falloff shader
Hey Alan, thanks!

any suggestions on how I would use this with a bump?
... or to create an alpha on an already existing reflection?

u see I got a bathroom scene, where this would come in VERY handy, but the tiles bumps affect my reflection and... I can't seem to get them transfered onto your very cool shader:-)

cheers.

pingo

On Jun 1, 2005, at 17:39, Alan Jones wrote:

Thanks.

Perhaps on the gaussian node - just don't ask for a fast gaussian blur node ;)

Cheers,

Alan.

On 6/1/05, Matt Morris <matt(at)jellyfishpictures.co.uk> wrote:

Sweet dude. That simplifies the whole process no end. Now how about a
gaussian blur node? ;)


-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf
Of Alan Jones
Sent: 01 June 2005 14:52
To: xsi(at)Softimage.COM
Subject: Reflection falloff shader



Hi All,

Just a quick note - I've put up a reflection falloff shader.

http://binaryiris.com/main/?id=DepthMirror

Cheers,

Alan

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi




---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi




--- Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.