Hey Alan, thanks!
any suggestions on how I would use this with a bump?
... or to create an alpha on an already existing reflection?
u see I got a bathroom scene, where this would come in VERY handy,
but the tiles bumps affect my reflection and... I can't seem to get
them transfered onto your very cool shader:-)
cheers.
pingo
On Jun 1, 2005, at 17:39, Alan Jones wrote:
Thanks.
Perhaps on the gaussian node - just don't ask for a fast gaussian
blur node ;)
Cheers,
Alan.
On 6/1/05, Matt Morris <matt(at)jellyfishpictures.co.uk> wrote:
Sweet dude. That simplifies the whole process no end. Now how about a
gaussian blur node? ;)
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On
Behalf
Of Alan Jones
Sent: 01 June 2005 14:52
To: xsi(at)Softimage.COM
Subject: Reflection falloff shader
Hi All,
Just a quick note - I've put up a reflection falloff shader.
http://binaryiris.com/main/?id=DepthMirror
Cheers,
Alan
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text
in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi