hehe alrighty - consider it on the list.
Cheers,
Alan.
On 6/1/05, Bernard Lebel <3dbernard(at)gmail.com> wrote:
> A shader to blur an input, either in UV or UVW would indeed be marvelous.
>
>
> Cheers
> Bernard
>
>
> On 6/1/05, Alan Jones <skyphyr(at)gmail.com> wrote:
> > Thanks.
> >
> > Perhaps on the gaussian node - just don't ask for a fast gaussian blur node ;)
> >
> > Cheers,
> >
> > Alan.
> >
> > On 6/1/05, Matt Morris <matt(at)jellyfishpictures.co.uk> wrote:
> > > Sweet dude. That simplifies the whole process no end. Now how about a
> > > gaussian blur node? ;)
> > >
> > >
> > > -----Original Message-----
> > > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf
> > > Of Alan Jones
> > > Sent: 01 June 2005 14:52
> > > To: xsi(at)Softimage.COM
> > > Subject: Reflection falloff shader
> > >
> > >
> > > Hi All,
> > >
> > > Just a quick note - I've put up a reflection falloff shader.
> > >
> > > http://binaryiris.com/main/?id=DepthMirror
> > >
> > > Cheers,
> > >
> > > Alan
> > >
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