Re: Blur node alpha

Date : Fri, 3 Jun 2005 21:07:51 +0100
To : XSI(at)Softimage.COM
From : Alan Jones <skyphyr(at)gmail.com>
Subject : Re: Blur node alpha
Hi Kim,

Try grabbing a download from http://www.binaryiris.com/ and let me
know if you have any more luck.

Cheers,

Alan.

On 6/3/05, kim aldis <kim(at)aldis.org.uk> wrote:
> I'm still getting the same error here, Alan. Can't find the shader.
> 
> 
> 
> kim(at)cg-soup.com
> kim(at)aldis.org.uk
> 
> 
> 
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM
> > [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Alan Jones
> > Sent: 03 June 2005 10:21
> > To: XSI(at)Softimage.COM
> > Subject: Re: Blur node alpha
> >
> > It's because I'm stupid. Twice. Forgot to edit the .xsiaddon
> > so it put the .dll in the nt-x86 folder and it's also got the
> > debug version of the .dll in there.
> >
> > Try this one.
> >
> > Cheers,
> >
> > Alan.
> >
> > On 6/3/05, Arvid Björn <arvid.bjorn(at)palladiumfilm.com> wrote:
> > > Hey Alan! Very intriguing, but all I'm getting is
> > >
> > > error  051011: shader "uvwBlur" not found
> > >
> > > Don't have time to investigate too deep, you know what's
> > wrong perhaps?
> > >
> > >
> > > Alan Jones wrote:
> > >
> > > >It's slow, but it works.
> > > >
> > > >No idea whether the idea for the way I've implemented is
> > average or
> > > >poor. Could really do with adaptive sampling and other goodies to
> > > >speed things up, but we'll see how useful it is first.
> > > >
> > > >Cheers,
> > > >
> > > >Alan.
> > > >
> > > >
> > > >
> > > >
> > --------------------------------------------------------------------
> > > > ----
> > > >
> > > >
> > >
> > > --
> > > Vfx Artist | palladiumfilm
> > >
> > > ---
> > > Unsubscribe? Mail Majordomo(at)Softimage.COM with the
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> > >
> >
> 
> 
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