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If you look at the hairGenOp which creates the
hair, the number of ports on the operator will tell you if the hair emits from a
cluster or from an object, and if cluster based, which cluster it emitted
from. If the operator has more than 4 input ports, it emits from a cluster
and InputPorts(3).Target2 gives you the cluster the hair emits
from.
-Adam
----- Original Message -----
Sent: Thursday, June 30, 2005 2:54
PM
Subject: Hair and Cluster relation
Hey Guys,
How is the hair related to the
Cluster it creates on generation? How would you call up the relation in
the script editor? It?s not a parent to child relationship so I can?t
call up hierarchy. I know its not listed as a parameter. How in
the hell can I call it up????
PJ
Paul-Jozef "PJ" M.
Torrevillas
Effects
Artist
BARNYARD, THE
MOVIE
Omation Animation
Studio
(949) 366-4422
x243
ptorrevillas(at)omation.com
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