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I have two different scenes of a camera
pushin on buildings. I'm getting horrible drop out and flicker on the edges and
interior lines of the buildings. I have completely rebuilt one of the
scenes, simplifed all the edges to simple bevels, diced all the large
surfaces, monkeying with the anti aliasing settings and I'm still getting edges
that pop in and out as the camera moves in.
I'm at a complete loss. Is there something obvious
I'm missing? I'm supposed to deliver this like yesterday so any input would be
enornously appreciated.
Larry Chandler
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