I have two different scenes of a
camera pushin on buildings. I'm getting horrible drop out and flicker
on the edges and interior lines of the buildings. I have completely
rebuilt one of the scenes, simplifed all the edges to simple bevels,
diced all the large surfaces, monkeying with the anti aliasing settings
and I'm still getting edges that pop in and out as the camera moves in.
I'm at a complete loss. Is there
something obvious I'm missing? I'm supposed to deliver this like
yesterday so any input would be enornously appreciated.
Larry Chandler
Try a min,max of +1,+2