|
colored shadows is a request i see often.. do you have something like this holger? or does your new light shader do so?
On 7/8/05, Bernard Lebel <
3dbernard(at)gmail.com> wrote:Absolutely awesome, Holger. Finally someone writes light shaders!
Bernard
On 7/8/05, Schoenberger <XSI(at)digidragon.de> wrote: > > > > Hi > > I updated my shader collection. > A new light shader with a color gradient as falloff and an area light speedup.
> A new shader similar to the XSI texture warp shader. > Some changes for my procedural shaders (texture projection stuff). > Flat shader supports reflections. > The thickness of raylength can be blurred/frosted and ignores transparent objects,
> Visibilty_boolean is rewritten, you can use every XSI illumination shader with > all reflections, refractions; frosted or not. > Oily_specuar is able to use lambert instead of specular. > > Download it from my site, read the update instructions in the zip file.
> http://www.binaryalchemy.de/index_dev.htm > > > regards, > > Holger Schönberger > technical director > The day has 24 hours, if that does not suffice, I will take the night
> > --- > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: > unsubscribe xsi >
--- Unsubscribe? Mail
Majordomo(at)Softimage.COM with the following text in body: unsubscribe xsi
|