I wouldn't even bother trying, Alan. Even if you do get past all the guard
dogs it'll almost certainly not evaluate correctly. You'll end up with jumps
and skips all over the place. By design,unfortunately.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Alan Jones
> Sent: 11 July 2005 15:57
> To: XSI(at)Softimage.COM
> Subject: Re: EvaluateAt() in SCOPs
>
> Hi Aloys,
>
> Thanks again - it works great from a command, but no luck in a scop.
> You thinking I could make a custom command which passes the
> data back and call it from a scop? I'll give that a shot
> anyway - it doesn't throw an error in a scop it just only
> returns the data at the current frame.
>
> Cheers,
>
> Alan.
>
> On 7/11/05, Aloys Baillet <aloys.baillet(at)gmail.com> wrote:
> > No its not!
> > Imagine Jill's diagrams if it was!
> > But you can get the Primitive.Geometry(frame) in a command...
> > Good luck!
> >
> >
> > On 7/11/05, Alan Jones <skyphyr(at)gmail.com> wrote:
> > >
> > > Is it allowed? I get an access denied error when I try.
> > >
> > > Cheers,
> > >
> > > Alan.
> > >
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> >
> >
> > --
> > Aloys Baillet - XSI Technical Director Character Dpt - Animal Logic
> > --
>
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