Motion Blur in fluid simulation

Date : Fri, 15 Jul 2005 18:57:39 +0100
To : XSI(at)Softimage.COM
From : pargana.r(at)iol.pt
Subject : Motion Blur in fluid simulation
Hi list,

I've been trying all day to give motion blur to my fountain simulation
using particles...but no luck thus far.

I know that a non-fluid particle system will get motion blur if
you use "standard caching".

What i was wondering is:
Does anyone know if
its possible to get motion blur in a fluid particle system?
In this particular case,i'm using the "fluidv2_water" and "Particle_vol_fluidv2" shaders

Thanks,Rui

http://ruisantos3d.no.sapo.pt



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