Re: ok, jetzt reichts!
| Date : Tue, 19 Jul 2005 17:53:59 +1000 |
| To : XSI(at)Softimage.COM |
| From : Aloys Baillet <aloys.baillet(at)gmail.com> |
| Subject : Re: ok, jetzt reichts! |
My 2 tenths of cents...
On 7/19/05, guillaume laforge <guillaume.laforge.3d(at)gmail.com> wrote:
It's funny because last night I was working on a friend computer with the "maya navigation mouse". I search in the pref. and as I couldn't remember where to find this "alternate mouse mapping" ( need more sleep or need more neurones, I don't know...) I finished the work in maya mode...Such a pain !
PS : Remember to always keep some 3M in my pocket :-p )
Cheers,
Guillaume Laforge
2005/7/19, Maggie Kathwaroon <maggie(at)cg-soup.com>:me-*ow* ;)
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto: owner-xsi(at)Softimage.COM]On Behalf
Of Bernard Lebel
Sent: July 18, 2005 9:28 PM
To: XSI(at)Softimage.COM
Subject: Re: ok, jetzt reichts!
3M had one of the most significant invention to deal with this kind of
thing: it's called "post-it".
Cheers
Bernard
On 7/18/05, Benjamin Huber <bhuber(at)ilm.com> wrote:
>
> ok, ok, boring monday afternoon,
>
> here's some information on how to make XSI better. based on circumstantial
> evidence gathered over the last 16 months:
>
> every time we upgrade XSI, i, and a couple other ex-maya-ers go through
the
> same steps:
>
> -launch the all-new XSI
> -try to navigate, notice that the s-key style navigation doesn't work like
> in the last version, with MMB pan and LMB tumble
> and BOTH track in/out (why don't these settings migrate?)
> -uhm... yeah, remember... there was this custom setting. the checkbox that
> makes it behave like maya, but is not called
> 'make navigation behave like maya' because of... whatever
> -set out to search where exactly these settings would be. hmm.. no
> 'navigation' preferences in the prefs panel.
> -hmm... let's try the 'camera' property editor. nah, nope. although, it
/is/
> kinda about moving the camera. but, well.
> -maybe the 'transform preferences'... oh. nah.
> -the 'display options' maybe - it is remotely related to display, kinda,
> so... but... no
> -allright, let's go to the global prefs again. oh... wow! 'tools' is not
> expanded yet. it just /looks/ like it's expanded, because
> there's stuff underneath, but it's actually not. there's stuff hidden,
just
> click the PLUS. duh!
> -'camera' finally leads to the solution. hahaha! 'alternate mouse mapping'
> is what they call it. cute!
>
> now, this was just 10 minutes, so it's no life-or-death situation, but
> yet... i've gone through it for 3.51, 4 beta, 4, 4.2 and the procedure
never
> stuck in mind. so either i'm completely stupid and should have been
> fired/politely laid off a long time ago and am damn lucky to still have my
> job, or, something is not very intuitive here.
>
> please, no hard feelings - i'm just rambling. but it had to be said.
> (really, otherwise i'm quite happy with XSI)
>
> cheerio,
>
> -ben
>
>
>
> ---
> ben huber (x83291)
> ilm digimatte
> serious like ninjas
> ---
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--
Aloys Baillet - XSI Technical Director
Character Dpt - Animal Logic
--
- References:
- Re: ok, jetzt reichts!
- From: Bernard Lebel <3dbernard(at)gmail.com>
- RE: ok, jetzt reichts!
- From: "Maggie Kathwaroon" <maggie(at)cg-soup.com>
- Re: ok, jetzt reichts!
- From: guillaume laforge <guillaume.laforge.3d(at)gmail.com>
- Re: ok, jetzt reichts!
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