Reading particle info

Date : Tue, 19 Jul 2005 13:45:53 +0100
To : xsi(at)Softimage.COM
From : Alan Jones <skyphyr(at)gmail.com>
Subject : Reading particle info
Hi All,

Hopefully someone has some ideas here. When I try read the particle
info in a C++ function called from a custom property it only ever
gives me the particle cloud at frame 1.

Any ideas why this may be? (or even better how to fix it?)

Cheers,

Alan.

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