Hey All
I'm going through and setting up some face anim rig stuff similar to the
Jason Osipa Stop Staring method.
Basically I'm trying to prt my way of doing it in Max to XSI.
In Max I have a script controller with the following in it.
fn clamp x y val=
(
if val < x then
(
val = x
)
if val > y then
(
val = y
)
else
(
val = val
)
)
objectctrl = myobject.controller.position
t = (clamp 0 1(clamp 0 1(objectctrl.y) + objectctrl.x))*(clamp 0
1(objectctrl.y)) t*100
Now I'm only in foundations so I dont have scripted operators. I cant find
an easy way to clamp values in the expression editor. Does anyone have an
easy way to convert this to how the expression editor wants to work?
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