Improving water spray

Date : Tue, 26 Jul 2005 18:05:16 +0100 (BST)
To : "XSI(at)Softimage.COM" <XSI(at)Softimage.COM>
From : Nils Koesters <nils(at)mcs.st-and.ac.uk>
Subject : Improving water spray
Hello, 

I am trying to get water spray into this direction [as in below movie] for
some intro of a stats game in Shockwave.

http://www.arkive.org/species/GES/mammals/Megaptera_novaeangliae/Megaptera_novaean_09a.html?movietype=qtSmall

Alpha:
http://www.biofacts.net/avi/outgoing2.mov ~ 5MB
http://www.biofacts.net/avi/outgoing3.avi ~ 2.4 MB
Same movie different formats. 

Different Angles:
http://www.biofacts.net/images/stories/stills/preview2.jpg
http://www.biofacts.net/images/stories/stills/preview1.jpg

By now I am using in a kinda naive way 5 million particles that I blast
out attached to a wind and %Age on alpha which is kinda naively keyframed. 

Is there way I can raycast or get the intersection of the whale with the
ocean and start emitting particles on impact?  I read I think before it's
non - trivial. Or is it? The whale is one model made by me. The ocean the
one from XSI. 

Any help appreciated :)

Nils













----------------------------------------------------------------

Dr Nils Koesters
Research Fellow/Programmer
RUWPA - St Andrews University 
Email: nils(at)mcs.st-and.ac.uk

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