you wouldn't happen to have a constant shader and a image attached to it?
/stefan
On 7/28/05, John Norman <john.norman(at)grapecity.com> wrote:
>
>
> Hello,
>
> I noticed when I render something, anything with a dark shade becomes an
> alpha, this makes it hard for me to composite. I end up seeing the bg
> wherever the darken areas are.
>
> I have a dirtmap effect connected to the camera lens.
> A global dirtmap. Can this be part of the reason?
> It's driving me nuts.
> Does anyone know how to solve this?
> Thanks
>
> john
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