an XSI chain is treated as a complete unit, you'll need to rebuild that
particular problem chain.
Unless there are some OM tricks anyone wishes to share.
Its not such a big deal though. I tend to keep my chains relativley flexible
... i.e. fewer bones per chain, that way I can easily replace entire
sections.
Adam
----- Original Message -----
From: "george" <george(at)blur.com>
To: <XSI(at)Softimage.COM>
Sent: Thursday, August 18, 2005 4:59 PM
Subject: Adding/Deleting Bones from a chain
Quick Question:
Say you have a bone chain consisting of 3 bones......Is there a way to
add an extra bone into the chain? "Add bone to chain" always places the
new bones at the end of the chain, you can't specify where on the chain to
place them.
Also, say I wanted to delete one of the 3 bones, but keep the chain in
tact with the remaining two bones, is there a function for that?
Thanks!
George
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