Re: Adding/Deleting Bones from a chain

Date : Thu, 18 Aug 2005 18:14:08 -0700
To : XSI(at)Softimage.COM
From : Adam Sale <adamsale(at)shaw.ca>
Subject : Re: Adding/Deleting Bones from a chain
an XSI chain is treated as a complete unit, you'll need to rebuild that particular problem chain.
Unless there are some OM tricks anyone wishes to share.


Its not such a big deal though. I tend to keep my chains relativley flexible ... i.e. fewer bones per chain, that way I can easily replace entire sections.

Adam
----- Original Message ----- From: "george" <george(at)blur.com>
To: <XSI(at)Softimage.COM>
Sent: Thursday, August 18, 2005 4:59 PM
Subject: Adding/Deleting Bones from a chain



Quick Question:

Say you have a bone chain consisting of 3 bones......Is there a way to add an extra bone into the chain? "Add bone to chain" always places the new bones at the end of the chain, you can't specify where on the chain to place them.

Also, say I wanted to delete one of the 3 bones, but keep the chain in tact with the remaining two bones, is there a function for that?


Thanks!

George
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