Hi peeps,
Anyone have any experience importing large amounts of modo data into
XSI, preferrably in a scriptable way...? I've started out trying to take
the Modo -> .OBJ -> XSI route but sofar have pretty bad experiences,
with only partial meshes showing up in XSI and Modo sometimes completely
crashing when trying to import XSI exported .obj files. Any hints on
perhaps a different route (through Lightwave, or perhaps mayaAscii ->
dotXSI and vice versa...?) or on getting this route working greatly
appreciated. This is on XSI 4.2 and Modo 102 btw.
Cheers,
Erik
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