I can really recommend PointOvenPro.
Transfering objects and animation between the major packages is so easy with it. You can transfer between messiah:studio, Lightwave, Maya, XSI and Max. The precission of the camera matching between apps is documented in one of the videos on the www.ef9.com site and is really amazing.
I use it since it's first release and beside my own rock solid experiences in production, I heard nothing but good things.
While it was first created as a more flexible and stable way to connect Lightwave and messiah, in the latest version 1.4 its XSI part has become very huge, powerful and the native LWO support is simply a godsend since it is quite a good object format.
And if anything goes wrong, I found Mark Wilsons support very fast and to the point.
There also is a PointOven mailinglist if you are interested in other users comments or help:
http://groups.yahoo.com/group/PointOven/
With the split of work you are planing, it should be working nicely.
Cheers,
Thomas Helzle
On Wed, 31 Aug 2005 09:16:09 +0200, Matt Lowery <matt(at)luma.co.za> wrote:
What about point oven? I'm not sure how well it works with Maya, but getting
characters between XSI and lightwave was a breeze.
m(at)
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf
Of Andre DeAngelis
Sent: Tuesday, August 30, 2005 4:58 PM
To: XSI(at)Softimage.COM
Subject: RE: getting animation data between XSI<->Maya?
You can forget rigging, unless you know something I don't. ;-)
You should be able to get your animated character into XSI, but to rig
in Maya and animate in XSI is going to be close to impossible.
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Peder Kallin
Sent: Tuesday, August 30, 2005 10:42 AM
To: XSI(at)Softimage.COM
Subject: getting animation data between XSI<->Maya?
Hello list,
I am doing a personal project with a friend who is a rigger/animator but
only knows maya :( Do u guys have any tips on best way of bridging
modeling/texturing/shading/rendering in xsi with rigging/animation in
Maya?
Sincerely
Peder Kallin
---
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