Re: Texture repeats in viewport

Date : Thu, 01 Sep 2005 09:35:27 -0400
To : XSI(at)Softimage.COM
From : Todd Alan Peleg <trent716(at)bellsouth.net>
Subject : Re: Texture repeats in viewport
actually...

you can also doubleclick the surface node and manually select the texture to appear in the viewport.. that is.. you can select what texture you want to show on your object ..

todd

Adam Seeley wrote:
Aha,

It's interactive when the Image node is pugged *directly* into surface node.

It retains the Texture Repeat values when teh illumination shader is plugged
back into the Surface node.

And someimes it just works when the Image goes through an illumination
shader anyway.

Hey ho,

Ta,

Adam.


-----Original Message-----
From: Dan Yargici [mailto:dan(at)imajonline.com]
Sent: 01 September 2005 10:08
To: XSI(at)Softimage.COM
Subject: Re: Texture repeats in viewport


If it's not plugged into the suface input of the material (or something 
else that's plugged into it) you won't see it!

Irritating huh?!

DAN


Adam Seeley wrote:

  
Nope, it's on repeat. I've even tried using a specific image/uv setting.
 
I have quite a few textures on display at once, but I don't think that 
should effect it!
 
A.

    -----Original Message-----
    *From:* guillaume laforge [mailto:guillaume.laforge.3d(at)gmail.com]
    *Sent:* 01 September 2005 10:08
    *To:* XSI(at)Softimage.COM
    *Subject:* Re: Texture repeats in viewport

    Did you check the Texture Display in the Material node. Maybe it's
    on "Clamp" for wrap U and V ?

    1/2 euro

    Cheers

    Guillaume Laforge
    CG artist / Jr Td
    Antefilms Studio

    2005/9/1, Adam Seeley <adam_s(at)clear.ltd.uk
    <mailto:adam_s(at)clear.ltd.uk>>:

        Hi peeps,

        When I apply a texture to an object then alter the Texture
        Repeats sometimes
        I get feedback in the viewport and sometimes I don't.

        Does anyone know how I can make sure I get the feedback for this?

        Ta much,

        Adam.


    
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