Re: scale texture support to cluster - automatically?

Date : Fri, 02 Sep 2005 10:43:34 +0100
To : XSI(at)Softimage.COM
From : Chris Marshall <chris(at)eclipsecreative.co.uk>
Subject : Re: scale texture support to cluster - automatically?
Thanks Christian,
I'll give that a go.
It's an interesting point about cluster materials and passes. I've never really got into using passes, just very basic stuff, but I would think that about 70% of my models for broadcast work contain clusters with materials. I would be interested to know how other facilities, who use passes alot, would approach this issue.


Chris


Christian Rittener wrote:

You can CREATE a texture support fitting exactly the size of your cluster by using Get->Property->Texture Projection instead of going through the image PPG. I don't know how to scale an existing TP.

However, as Bernard would say, you shouldn't use cluster materials, not if you want to use passes and overrides. By the way, is there anything new in that area in v5?

Christian Rittener


Chris Marshall wrote:

Brain's just died!
If I have a cluster with a material and texture support applied, is there a way of auto scaling the support to the boundaries of the cluster?
I thought this was possible, but can't figure out how.






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