Add a material to the partition then apply a reflection node in the
rendertree.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of walksfar(at)netscape.ca
> Sent: 30-September-2005 22:10
> To: XSI(at)Softimage.COM
> Subject: Please, How do you setup a Reflection Pass
>
> Hello, how do you setup a reflection pass for a pass I just
> need to know what shader to apply to the partition and from
> that point forward, thank you.
>
> walksfar.animation.media
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