coming back to that
age old problem where you change the lenght of a path and an path constrained
object on that path shifts it's position along the curve. a useful solution is
to use 'save locked key on path' to ensure the fcurve adjusts itself so the
object stays locked to it's position when you edit the path. This is fine, but
if you've an animation already in place and you want to turn the key into a
locked key - not a standard lock in time or postion but a path lock - is there a
way to do this? I can't find one and I can't find anything in the sdk docks that
might cover this for a script either. help?