RE: Environmental legacy night shader star question

Date : Mon, 3 Oct 2005 02:54:26 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)cg-soup.com>
Subject : RE: Environmental legacy night shader star question
3,3??? hell, man, you've got time to spare? ;)
 
 
2,2.
 
 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Sylvain Moreau
Sent: 02-October-2005 23:39
To: XSI(at)Softimage.COM
Subject: Re: Environmental legacy night shader star question

Increae anti aliasing to 3,3, check if it still twinkle.
 
Small objects easily disappear between two pixels if you use adaptive sampling, AA values of 0,2 will make the star twinkles in most situation.
 
3,3 is most likely overkill, find the good values in between 0,2 and 3,3
 
 
syl
~~~~~~~~~~~
wotomoro.com
 
----- Original Message -----
Sent: Sunday, October 02, 2005 6:12 PM
Subject: Environmental legacy night shader star question

Hi
Is there a way to make the stars *NOT* twinkle?  I am trying to do a fly through
with the camera on a path and for the life of me cannot get the stars to look static
as it fly's.  Any suggestions?
Thanks
 
Jon

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