From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On
Behalf Of Pankhurst, Lawrence
Sent: 03-October-2005
09:39
To:
'XSI(at)Softimage.COM'
Subject: RE: max to
xsi
To get a
model into XSI from Vue a while ago (it was 4 then) we did the
following.
Export as
Lightwave
Read
into Lightwave as a scene not an object
Save
out as Lightwave 5.6
Import into Deep
Exploration and export as dotXsi file
Bit
round the houses but did work, perhaps after getting the Lightwave scene
you could use Point Oven now?
-----Original
Message-----
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of kim aldis
Sent: 01 October 2005
12:59
To:
XSI(at)Softimage.COM
Subject: RE: max to
xsi
it
didn't do what I wanted it to anyway. I'm using Vue, from e-on software,
to generate landscapes and I'm moving the landscapes from Vue back into
xsi using obj but having problems with the transforms screwing. I was
hoping exporting as a max scene from Vue would work but the transforms are
still screwed. I'm veering OT here but I don't suppose anyone's had any
success with this and Vue?
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM] On
Behalf Of Gene Crucean
Sent: 30-September-2005
21:49
To:
XSI(at)Softimage.COM
Subject: Re: max to
xsi
Na, just
download the trial. You'll get 30 days to work your piping magic. I
recommend fbx btw and bake the animation. Max has (not sure about v8
tho) a bug with euler rotation so set it to tcb or linear THEN
bake.
On 9/30/05, kim aldis <kim(at)cg-soup.com>
wrote:
that bad,
huh?
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Michael
Klein
Sent:
30-September-2005 15:56
... clean
registry ...
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Alexei
Godek
Sent: Friday,
September 30, 2005 4:21 PM
To: XSI(at)Softimage.COM
Subject: RE: max to
xsi
30 day trial
of max on autodesk.com
Install
use... and throw away
;)
If you need a license just to import export
you might me able to get away with using 3d Studio Viz, (the arch viz
version).
Its a lot cheaper and should be able to use
the .xsi to max plugin
Simon
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Kris
Rivel
Sent: Friday, September 30, 2005 9:08
AM
To: XSI(at)Softimage.COM
Subject: Re: max to
xsi
I think you will need a seat of Max. My
experience with going from Max to XSI is that you have to have the
.xsi plugin for max which requires you to export out of max.....pretty
lame. Autodesk (Discreet) has always had a stick up their butt
when it comes to sharing their file formats so other apps can import
Max stuff.
Kris
kim aldis wrote:
> so, Max scene, with animation, import
into xsi. Can this be done
> without having to have a max
license?
>
>
>
>
> kim(at)cg-soup.com <mailto:kim(at)cg-soup.com>
>
>
>
> kim(at)aldis.org.uk
>
>
>
>
--
-gc
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