RE: balancing light and texture levels

Date : Wed, 5 Oct 2005 00:19:05 +1000
To : <XSI(at)Softimage.COM>
From : "Simon Pickard" <mail(at)simonpickard.co.uk>
Subject : RE: balancing light and texture levels
"And you weren't arrested in the park for indecent exposure??"

Over exposure by the sounds of it!

Si.



-----Original Message-----
From: Rainer Schmidt [mailto:itrisk(at)gmx.net] 
Sent: 04 October 2005 03:26 PM
To: XSI(at)Softimage.COM
Subject: Re: balancing light and texture levels

I bought the Lighting tut from 3dtutorial.com made by wild man B. Lebel, 
read a lot about metered light, HDR lighting, Grey and reflective balls, 
got the mandatory light domw progi from binary alchemy, spend a few 
weekends taking shots of my balls in the park near by, and finally 
decided, after ending up with tweaking lights for days on end..... to 
follow the professionals advice and WANG IT...
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


-- 
No virus found in this incoming message.
Checked by AVG Anti-Virus.
Version: 7.0.344 / Virus Database: 267.11.9/118 - Release Date: 10/3/2005

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.