RE: XSI5 nurbs curves

Date : Thu, 6 Oct 2005 13:18:56 -0400
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <wayne(at)realtimegaming.com>
Subject : RE: XSI5 nurbs curves
Hey Kris, they come with tangent handles now as well unfortunately. Im
with Dadi on this one...if it ain't broke...please don't do so. 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Kris Rivel
Sent: Thursday, October 06, 2005 1:00 PM
To: XSI(at)Softimage.COM
Subject: Re: XSI5 nurbs curves



"Create>Curve>Draw Cubic by CVs" will give you the traditional curve.

Kris

Dadi Einarsson wrote:

> ....so what the hell has happened to curves in 5? I have a rig which
> depends on cluster contraints, said cluster contraints now being 
> utterly useless as the new bezier handles move the tag point away from

> its center. There's something very buggy happening between saving a 
> scene and reopening it but basically what happens is that when I 
> reopen my scene the beziers have gone berserk and scewed all the 
> clusters away from their centers, thus completely exploding my rig.
> Softimage - something like bezier handles on curves seems like it 
> could be a good idea, but at least leave regular curves that are 
> proven to work and are a fundamental part of workflow as an option.
> Very upset.
>


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