Cached data is stored in iterations per frame, so it's not as easy to retime as smooth interpolated fcurves.
How many particles are you dealing with?
-Brad
> -------Original Message-------
> Hi all,
>
> I have a simple particle effect: a little turbulence, and an animatedalpha
> based on age percentage. Presently, the cloud resides in a scenethat is
> 30fps, but I need to bring it into a scene that is24fps...unfortunately,
> every attempt to bring the cloud in fails. I'vetried killing and
> reapplying the turbulence effect, killing the effect,exporting the cloud,
> then reapplying....nothing works...the cloudexplodes.
>
> Anyone know why this would happen?
>
> Thanks,
>
> Scott Stewart
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