.lwo import

Date : Fri, 14 Oct 2005 15:15:01 -0400
To : XSI(at)Softimage.COM
From : Rainer Schmidt <itrisk(at)gmx.net>
Subject : .lwo import
I have a couple of .lwo files I need to import. Now I am facing the usual format problems.
XSI can't read it. My Modo can read it but has a broken .obj exporter....
I tried BodyPaint which can open and even render the object correctly, but if I export it as 3ds or .obj the textures are not linked. No .mtl files are being generated (grrrrrrrrrrrrrrrr... half assed stuff...).


Any Idea how to get a .lwo converted in a way which keeps textures allocated correctly?
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


  • Follow-Ups:

Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.